Use setPointAndSizeAdjustingForScreen for setting size and position of main window on first run.
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@ -38,15 +38,11 @@ class MainWindowController : NSWindowController, NSUserInterfaceValidations {
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window?.setFrameUsingName(windowAutosaveName, force: true)
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window?.setFrameUsingName(windowAutosaveName, force: true)
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if AppDefaults.shared.isFirstRun && !MainWindowController.didPositionWindowOnFirstRun {
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if AppDefaults.shared.isFirstRun && !MainWindowController.didPositionWindowOnFirstRun {
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if let window = window, let screen = window.screen {
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if let window = window {
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let width: CGFloat = 1280.0
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let point = NSPoint(x: 128, y: 64)
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let height: CGFloat = 768.0
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let size = NSSize(width: 1000, height: 700)
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let insetX: CGFloat = 192.0
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let minSize = NSSize(width: 600, height: 600)
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let insetY: CGFloat = 96.0
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window.setPointAndSizeAdjustingForScreen(point: point, size: size, minimumSize: minSize)
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window.setContentSize(NSSize(width: width, height: height))
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window.setFrameTopLeftPoint(NSPoint(x: insetX, y: screen.visibleFrame.maxY - insetY))
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MainWindowController.didPositionWindowOnFirstRun = true
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MainWindowController.didPositionWindowOnFirstRun = true
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}
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}
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}
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}
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