Use setPointAndSizeAdjustingForScreen for setting size and position of main window on first run.

This commit is contained in:
Brent Simmons 2017-12-24 10:28:34 -08:00
parent 288f203bea
commit 5241f936c0
1 changed files with 5 additions and 9 deletions

View File

@ -38,15 +38,11 @@ class MainWindowController : NSWindowController, NSUserInterfaceValidations {
window?.setFrameUsingName(windowAutosaveName, force: true) window?.setFrameUsingName(windowAutosaveName, force: true)
if AppDefaults.shared.isFirstRun && !MainWindowController.didPositionWindowOnFirstRun { if AppDefaults.shared.isFirstRun && !MainWindowController.didPositionWindowOnFirstRun {
if let window = window, let screen = window.screen { if let window = window {
let width: CGFloat = 1280.0 let point = NSPoint(x: 128, y: 64)
let height: CGFloat = 768.0 let size = NSSize(width: 1000, height: 700)
let insetX: CGFloat = 192.0 let minSize = NSSize(width: 600, height: 600)
let insetY: CGFloat = 96.0 window.setPointAndSizeAdjustingForScreen(point: point, size: size, minimumSize: minSize)
window.setContentSize(NSSize(width: width, height: height))
window.setFrameTopLeftPoint(NSPoint(x: insetX, y: screen.visibleFrame.maxY - insetY))
MainWindowController.didPositionWindowOnFirstRun = true MainWindowController.didPositionWindowOnFirstRun = true
} }
} }