Remove "Mac Developer" code signing build setting on the application target. Theoretically you could keep using Mac Developer for the debug builds, but for the Release build at least, let the Developer ID identity setting come through to ensure build products are Gatekeeper-approved.
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8bb28c6590
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@ -1362,7 +1362,6 @@
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buildSettings = {
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buildSettings = {
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ALWAYS_EMBED_SWIFT_STANDARD_LIBRARIES = YES;
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ALWAYS_EMBED_SWIFT_STANDARD_LIBRARIES = YES;
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ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
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ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
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CODE_SIGN_IDENTITY = "Mac Developer";
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COMBINE_HIDPI_IMAGES = YES;
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COMBINE_HIDPI_IMAGES = YES;
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DEVELOPMENT_TEAM = M8L2WTLA8W;
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DEVELOPMENT_TEAM = M8L2WTLA8W;
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FRAMEWORK_SEARCH_PATHS = (
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FRAMEWORK_SEARCH_PATHS = (
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@ -1383,7 +1382,6 @@
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buildSettings = {
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buildSettings = {
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ALWAYS_EMBED_SWIFT_STANDARD_LIBRARIES = YES;
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ALWAYS_EMBED_SWIFT_STANDARD_LIBRARIES = YES;
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ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
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ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
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CODE_SIGN_IDENTITY = "Mac Developer";
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COMBINE_HIDPI_IMAGES = YES;
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COMBINE_HIDPI_IMAGES = YES;
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DEVELOPMENT_TEAM = M8L2WTLA8W;
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DEVELOPMENT_TEAM = M8L2WTLA8W;
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FRAMEWORK_SEARCH_PATHS = (
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FRAMEWORK_SEARCH_PATHS = (
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