Reload article image on image load notifications.
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@ -100,14 +100,31 @@ final class DetailWebViewController: NSViewController, WKUIDelegate {
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#if !MAC_APP_STORE
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#if !MAC_APP_STORE
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webInspectorEnabled = AppDefaults.webInspectorEnabled
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webInspectorEnabled = AppDefaults.webInspectorEnabled
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NotificationCenter.default.addObserver(self, selector: #selector(webInspectorEnabledDidChange(_:)), name: .WebInspectorEnabledDidChange, object: nil)
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NotificationCenter.default.addObserver(self, selector: #selector(webInspectorEnabledDidChange(_:)), name: .WebInspectorEnabledDidChange, object: nil)
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#endif
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#endif
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NotificationCenter.default.addObserver(self, selector: #selector(webFeedIconDidBecomeAvailable(_:)), name: .WebFeedIconDidBecomeAvailable, object: nil)
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NotificationCenter.default.addObserver(self, selector: #selector(avatarDidBecomeAvailable(_:)), name: .AvatarDidBecomeAvailable, object: nil)
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NotificationCenter.default.addObserver(self, selector: #selector(faviconDidBecomeAvailable(_:)), name: .FaviconDidBecomeAvailable, object: nil)
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webView.loadHTMLString(ArticleRenderer.page.html, baseURL: ArticleRenderer.page.baseURL)
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webView.loadHTMLString(ArticleRenderer.page.html, baseURL: ArticleRenderer.page.baseURL)
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}
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}
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// MARK: Notifications
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@objc func webFeedIconDidBecomeAvailable(_ note: Notification) {
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reloadArticleImage()
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}
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@objc func avatarDidBecomeAvailable(_ note: Notification) {
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reloadArticleImage()
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}
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@objc func faviconDidBecomeAvailable(_ note: Notification) {
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reloadArticleImage()
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}
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// MARK: Scrolling
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// MARK: Scrolling
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func canScrollDown(_ callback: @escaping (Bool) -> Void) {
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func canScrollDown(_ callback: @escaping (Bool) -> Void) {
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@ -175,6 +192,10 @@ struct TemplateData: Codable {
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private extension DetailWebViewController {
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private extension DetailWebViewController {
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func reloadArticleImage() {
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webView.evaluateJavaScript("reloadArticleImage()")
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}
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func reloadHTML() {
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func reloadHTML() {
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let style = ArticleStylesManager.shared.currentStyle
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let style = ArticleStylesManager.shared.currentStyle
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let rendering: ArticleRenderer.Rendering
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let rendering: ArticleRenderer.Rendering
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