mirror of https://github.com/KDE/kasts.git
Refactor to use skipForward and skipBackward
This is done to make the distinction between skipping time and changing track.
This commit is contained in:
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791c25ad19
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21feef8ce0
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@ -125,12 +125,12 @@ bool AudioManager::canPause() const
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return (d->m_readyToPlay);
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return (d->m_readyToPlay);
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}
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}
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bool AudioManager::canGoNext() const
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bool AudioManager::canSkipForward() const
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{
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{
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return (d->m_readyToPlay);
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return (d->m_readyToPlay);
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}
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}
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bool AudioManager::canGoPrevious() const
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bool AudioManager::canSkipBackward() const
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{
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{
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return (d->m_readyToPlay);
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return (d->m_readyToPlay);
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}
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}
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@ -207,14 +207,14 @@ void AudioManager::setEntry(Entry* entry)
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Q_EMIT entryChanged(entry);
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Q_EMIT entryChanged(entry);
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Q_EMIT canPlayChanged();
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Q_EMIT canPlayChanged();
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Q_EMIT canPauseChanged();
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Q_EMIT canPauseChanged();
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Q_EMIT canGoNextChanged();
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Q_EMIT canSkipForwardChanged();
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Q_EMIT canGoPreviousChanged();
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Q_EMIT canSkipBackwardChanged();
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} else {
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} else {
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d->m_readyToPlay = false;
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d->m_readyToPlay = false;
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Q_EMIT canPlayChanged();
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Q_EMIT canPlayChanged();
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Q_EMIT canPauseChanged();
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Q_EMIT canPauseChanged();
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Q_EMIT canGoNextChanged();
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Q_EMIT canSkipForwardChanged();
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Q_EMIT canGoPreviousChanged();
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Q_EMIT canSkipBackwardChanged();
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}
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}
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}
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}
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@ -296,15 +296,15 @@ void AudioManager::seek(qint64 position)
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d->m_player.setPosition(position);
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d->m_player.setPosition(position);
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}
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}
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void AudioManager::next()
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void AudioManager::skipForward()
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{
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{
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qDebug() << "AudioManager::next";
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qDebug() << "AudioManager::skipForward";
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seek(std::min((position() + SKIP_STEP), duration()));
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seek(std::min((position() + SKIP_STEP), duration()));
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}
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}
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void AudioManager::previous()
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void AudioManager::skipBackward()
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{
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{
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qDebug() << "AudioManager::previous";
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qDebug() << "AudioManager::skipBackward";
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seek(std::max((qint64)0, (position() - SKIP_STEP)));
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seek(std::max((qint64)0, (position() - SKIP_STEP)));
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}
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}
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@ -125,9 +125,9 @@ public:
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[[nodiscard]] bool canPause() const;
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[[nodiscard]] bool canPause() const;
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[[nodiscard]] bool canGoNext() const;
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[[nodiscard]] bool canSkipForward() const;
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[[nodiscard]] bool canGoPrevious() const;
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[[nodiscard]] bool canSkipBackward() const;
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Q_SIGNALS:
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Q_SIGNALS:
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@ -165,9 +165,9 @@ Q_SIGNALS:
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void canPauseChanged();
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void canPauseChanged();
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void canGoNextChanged();
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void canSkipForwardChanged();
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void canGoPreviousChanged();
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void canSkipBackwardChanged();
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public Q_SLOTS:
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public Q_SLOTS:
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@ -195,9 +195,9 @@ public Q_SLOTS:
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void seek(qint64 position);
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void seek(qint64 position);
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void previous();
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void skipBackward();
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void next();
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void skipForward();
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private Q_SLOTS:
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private Q_SLOTS:
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@ -104,7 +104,7 @@ void MediaPlayer2Player::Next()
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emit next();
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emit next();
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if (m_audioPlayer) {
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if (m_audioPlayer) {
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m_audioPlayer->next();
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m_audioPlayer->skipForward();
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}
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}
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}
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}
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@ -116,7 +116,11 @@ bool MediaPlayer2Player::CanGoPrevious() const
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void MediaPlayer2Player::Previous()
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void MediaPlayer2Player::Previous()
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{
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{
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// not implemented
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emit previous();
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if (m_audioPlayer) {
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m_audioPlayer->skipBackward();
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}
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}
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}
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bool MediaPlayer2Player::CanPause() const
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bool MediaPlayer2Player::CanPause() const
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@ -174,7 +174,7 @@ Kirigami.Page {
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icon.width: parent.buttonsize
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icon.width: parent.buttonsize
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flat: true
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flat: true
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Layout.alignment: Qt.AlignHCenter
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Layout.alignment: Qt.AlignHCenter
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onClicked: audio.previous()
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onClicked: audio.skipBackward()
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}
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}
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Controls.Button {
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Controls.Button {
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id: playButton
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id: playButton
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@ -191,7 +191,7 @@ Kirigami.Page {
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icon.width: parent.buttonsize
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icon.width: parent.buttonsize
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flat: true
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flat: true
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Layout.alignment: Qt.AlignHCenter
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Layout.alignment: Qt.AlignHCenter
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onClicked: audio.next()
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onClicked: audio.skipForward()
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}
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}
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Controls.Button {
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Controls.Button {
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icon.name: "media-skip-forward"
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icon.name: "media-skip-forward"
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@ -199,7 +199,7 @@ Kirigami.Page {
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icon.width: parent.buttonsize
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icon.width: parent.buttonsize
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flat: true
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flat: true
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Layout.alignment: Qt.AlignHCenter
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Layout.alignment: Qt.AlignHCenter
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onClicked: audio.next()
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onClicked: console.log("Next track to be implemented")
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}
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}
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}
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}
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}
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}
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