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https://github.com/AntennaPod/AntennaPod.git
synced 2024-12-24 16:02:13 +01:00
Do not rotate speed indicator if setSpeed is never called
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3d7f93771a
commit
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@ -20,7 +20,7 @@ public class PlaybackSpeedIndicatorView extends View {
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private final Paint indicatorPaint = new Paint();
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private final Path trianglePath = new Path();
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private float angle = VALUE_UNSET;
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private float targetAngle = 0.5f;
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private float targetAngle = VALUE_UNSET;
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private float degreePerFrame = 2;
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private float paddingArc = 20;
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private float paddingIndicator = 10;
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@ -41,6 +41,9 @@ public class PlaybackSpeedIndicatorView extends View {
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}
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private void setup() {
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setSpeed(1.0f); // Set default angle to 1.0
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targetAngle = VALUE_UNSET; // Do not move to first value that is set externally
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int[] colorAttrs = new int[] {R.attr.action_icon_color };
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TypedArray a = getContext().obtainStyledAttributes(colorAttrs);
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arcPaint.setColor(a.getColor(0, 0xffffffff));
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@ -61,10 +64,11 @@ public class PlaybackSpeedIndicatorView extends View {
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float maxAnglePerDirection = 90 + 45 - 2 * paddingArc;
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// Speed values above 3 are probably not too common. Cap at 3 for better differentiation
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float normalizedValue = Math.min(2.5f, value - 0.5f) / 2.5f; // Linear between 0 and 1
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targetAngle = -maxAnglePerDirection + 2 * maxAnglePerDirection * normalizedValue;
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if (angle == VALUE_UNSET) {
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angle = targetAngle;
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float target = -maxAnglePerDirection + 2 * maxAnglePerDirection * normalizedValue;
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if (targetAngle == VALUE_UNSET) {
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angle = target;
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}
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targetAngle = target;
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degreePerFrame = Math.abs(targetAngle - angle) / 20;
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invalidate();
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}
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@ -100,7 +104,7 @@ public class PlaybackSpeedIndicatorView extends View {
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canvas.drawArc(arcBounds, -180 - 45, 90 + 45 + angle - PADDING_ANGLE, false, arcPaint);
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canvas.drawArc(arcBounds, -90 + PADDING_ANGLE + angle, 90 + 45 - PADDING_ANGLE - angle, false, arcPaint);
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if (Math.abs(angle - targetAngle) > 0.5) {
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if (Math.abs(angle - targetAngle) > 0.5 && targetAngle != VALUE_UNSET) {
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angle += Math.signum(targetAngle - angle) * Math.min(degreePerFrame, Math.abs(targetAngle - angle));
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invalidate();
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}
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