No locks are needed if everything is executed on main thread
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@ -55,10 +55,12 @@ public class LocalPSMP extends PlaybackServiceMediaPlayer {
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* Some asynchronous calls might change the state of the MediaPlayer object. Therefore calls in other threads
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* have to wait until these operations have finished.
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*/
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private final ReentrantLock playerLock;
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private CountDownLatch seekLatch;
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private final PlayerLock playerLock;
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private final PlayerExecutor executor;
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private boolean useCallerThread = true;
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private CountDownLatch seekLatch;
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/**
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* All ExoPlayer methods must be executed on the same thread.
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@ -68,7 +70,6 @@ public class LocalPSMP extends PlaybackServiceMediaPlayer {
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* Other players are still executed in a background thread.
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*/
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private class PlayerExecutor {
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private boolean useCallerThread = true;
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private ThreadPoolExecutor threadPool;
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public Future<?> submit(Runnable r) {
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@ -85,11 +86,56 @@ public class LocalPSMP extends PlaybackServiceMediaPlayer {
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}
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}
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/**
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* All ExoPlayer methods must be executed on the same thread.
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* We use the main application thread. This class allows to
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* "fake" a lock that does nothing. A lock is not needed if
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* everything is called on the same thread.
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* Other players are still executed in a background thread and
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* therefore use a real lock.
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*/
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private class PlayerLock {
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private ReentrantLock lock = new ReentrantLock();
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public void lock() {
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if (!useCallerThread) {
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lock.lock();
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}
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}
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public boolean tryLock(int i, TimeUnit milliseconds) throws InterruptedException {
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if (!useCallerThread) {
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return lock.tryLock(i, milliseconds);
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}
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return true;
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}
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public boolean tryLock() {
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if (!useCallerThread) {
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return lock.tryLock();
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}
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return true;
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}
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public void unlock() {
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if (!useCallerThread) {
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lock.unlock();
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}
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}
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public boolean isHeldByCurrentThread() {
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if (!useCallerThread) {
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return lock.isHeldByCurrentThread();
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}
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return true;
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}
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}
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public LocalPSMP(@NonNull Context context,
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@NonNull PSMPCallback callback) {
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super(context, callback);
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this.audioManager = (AudioManager) context.getSystemService(Context.AUDIO_SERVICE);
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this.playerLock = new ReentrantLock();
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this.playerLock = new PlayerLock();
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this.startWhenPrepared = new AtomicBoolean(false);
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executor = new PlayerExecutor();
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@ -132,7 +178,7 @@ public class LocalPSMP extends PlaybackServiceMediaPlayer {
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@Override
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public void playMediaObject(@NonNull final Playable playable, final boolean stream, final boolean startWhenPrepared, final boolean prepareImmediately) {
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Log.d(TAG, "playMediaObject(...)");
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executor.useCallerThread = UserPreferences.useExoplayer();
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useCallerThread = UserPreferences.useExoplayer();
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executor.submit(() -> {
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playerLock.lock();
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try {
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@ -400,7 +446,7 @@ public class LocalPSMP extends PlaybackServiceMediaPlayer {
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*/
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@Override
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public void reinit() {
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executor.useCallerThread = UserPreferences.useExoplayer();
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useCallerThread = UserPreferences.useExoplayer();
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executor.submit(() -> {
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playerLock.lock();
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Log.d(TAG, "reinit()");
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@ -850,7 +896,7 @@ public class LocalPSMP extends PlaybackServiceMediaPlayer {
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@Override
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protected Future<?> endPlayback(final boolean hasEnded, final boolean wasSkipped,
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final boolean shouldContinue, final boolean toStoppedState) {
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executor.useCallerThread = UserPreferences.useExoplayer();
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useCallerThread = UserPreferences.useExoplayer();
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return executor.submit(() -> {
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playerLock.lock();
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releaseWifiLockIfNecessary();
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@ -1057,7 +1103,7 @@ public class LocalPSMP extends PlaybackServiceMediaPlayer {
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playerLock.unlock();
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};
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if (executor.useCallerThread) {
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if (useCallerThread) {
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r.run();
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} else {
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new Thread(r).start();
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