Abandon audio focus when a phone call comes in
Otherwise playback continues directly after the end of the call
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parent
876b69d21c
commit
18372a4d9b
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@ -4,12 +4,21 @@ import android.content.ComponentName;
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import android.content.Context;
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import android.media.AudioManager;
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import android.media.RemoteControlClient;
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import android.telephony.TelephonyManager;
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import android.util.Log;
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import android.util.Pair;
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import android.view.SurfaceHolder;
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import org.apache.commons.lang3.Validate;
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import java.io.IOException;
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import java.util.concurrent.LinkedBlockingDeque;
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import java.util.concurrent.RejectedExecutionHandler;
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import java.util.concurrent.ThreadPoolExecutor;
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import java.util.concurrent.TimeUnit;
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import java.util.concurrent.atomic.AtomicBoolean;
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import java.util.concurrent.locks.ReentrantLock;
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import de.danoeh.antennapod.BuildConfig;
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import de.danoeh.antennapod.feed.Chapter;
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import de.danoeh.antennapod.feed.MediaType;
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@ -20,14 +29,6 @@ import de.danoeh.antennapod.util.playback.IPlayer;
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import de.danoeh.antennapod.util.playback.Playable;
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import de.danoeh.antennapod.util.playback.VideoPlayer;
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import java.io.IOException;
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import java.util.concurrent.LinkedBlockingDeque;
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import java.util.concurrent.RejectedExecutionHandler;
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import java.util.concurrent.ThreadPoolExecutor;
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import java.util.concurrent.TimeUnit;
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import java.util.concurrent.atomic.AtomicBoolean;
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import java.util.concurrent.locks.ReentrantLock;
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/**
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* Manages the MediaPlayer object of the PlaybackService.
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*/
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@ -380,7 +381,8 @@ public class PlaybackServiceMediaPlayer {
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} else if (mediaPlayer != null) {
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mediaPlayer.reset();
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} else {
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if (BuildConfig.DEBUG) Log.d(TAG, "Call to reinit was ignored: media and mediaPlayer were null");
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if (BuildConfig.DEBUG)
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Log.d(TAG, "Call to reinit was ignored: media and mediaPlayer were null");
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}
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playerLock.unlock();
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}
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@ -694,23 +696,27 @@ public class PlaybackServiceMediaPlayer {
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public void run() {
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playerLock.lock();
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switch (focusChange) {
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case AudioManager.AUDIOFOCUS_LOSS:
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// If there is an incoming call, playback should be paused permanently
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TelephonyManager tm = (TelephonyManager) context.getSystemService(Context.TELEPHONY_SERVICE);
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final int callState = (tm != null) ? tm.getCallState() : 0;
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if (BuildConfig.DEBUG) Log.d(TAG, "Call state: " + callState);
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Log.i(TAG, "Call state:" + callState);
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if (focusChange == AudioManager.AUDIOFOCUS_LOSS || callState != TelephonyManager.CALL_STATE_IDLE) {
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if (BuildConfig.DEBUG)
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Log.d(TAG, "Lost audio focus");
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pause(true, false);
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callback.shouldStop();
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break;
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case AudioManager.AUDIOFOCUS_GAIN:
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} else if (focusChange == AudioManager.AUDIOFOCUS_GAIN) {
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if (BuildConfig.DEBUG)
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Log.d(TAG, "Gained audio focus");
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if (pausedBecauseOfTransientAudiofocusLoss) // we paused => play now
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if (pausedBecauseOfTransientAudiofocusLoss) { // we paused => play now
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resume();
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else // we ducked => raise audio level back
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} else { // we ducked => raise audio level back
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audioManager.adjustStreamVolume(AudioManager.STREAM_MUSIC,
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AudioManager.ADJUST_RAISE, 0);
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break;
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case AudioManager.AUDIOFOCUS_LOSS_TRANSIENT_CAN_DUCK:
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}
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} else if (focusChange == AudioManager.AUDIOFOCUS_LOSS_TRANSIENT_CAN_DUCK) {
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if (playerStatus == PlayerStatus.PLAYING) {
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if (!UserPreferences.shouldPauseForFocusLoss()) {
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if (BuildConfig.DEBUG)
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@ -725,23 +731,21 @@ public class PlaybackServiceMediaPlayer {
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pausedBecauseOfTransientAudiofocusLoss = true;
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}
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}
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break;
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case AudioManager.AUDIOFOCUS_LOSS_TRANSIENT:
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} else if (focusChange == AudioManager.AUDIOFOCUS_LOSS_TRANSIENT) {
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if (playerStatus == PlayerStatus.PLAYING) {
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if (BuildConfig.DEBUG)
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Log.d(TAG, "Lost audio focus temporarily. Pausing...");
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pause(false, false);
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pausedBecauseOfTransientAudiofocusLoss = true;
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}
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}
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playerLock.unlock();
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}
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}
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});
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}
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};
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public void endPlayback() {
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executor.submit(new Runnable() {
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@Override
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@ -778,7 +782,8 @@ public class PlaybackServiceMediaPlayer {
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if (playerStatus == PlayerStatus.INDETERMINATE) {
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setPlayerStatus(PlayerStatus.STOPPED, null);
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} else {
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if (BuildConfig.DEBUG) Log.d(TAG, "Ignored call to stop: Current player state is: " + playerStatus);
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if (BuildConfig.DEBUG)
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Log.d(TAG, "Ignored call to stop: Current player state is: " + playerStatus);
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}
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playerLock.unlock();
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