[*] General code improvement.

* Rework navigation allowing direct management and triggering for grabkeyboard widgets.
* Navigation code now behaves better with deeply nested layouts.
* Allow widget hierarchies deeper than 2 (__call() is implemented for every Widget metatable).
* Make BASE locals more secure (match '<filename>$' in regexp)
This commit is contained in:
2022-08-24 11:18:48 +02:00
parent 3b2b460012
commit 1d42498ee7
13 changed files with 283 additions and 187 deletions

View File

@ -1,4 +1,4 @@
local BASE = (...):gsub('layout', '')
local BASE = (...):gsub('layout$', '')
local Widget = require(BASE..'widget')
local core = require(BASE..'core')
@ -9,7 +9,9 @@ local isinstance = gear.meta.isinstance
local rectunion = gear.rect.union
local pointinrect = gear.rect.pointinside
local Layout = setmetatable({}, Widget)
local Layout = setmetatable({
__call = function(cls, args) return cls.new(args) end
}, Widget)
Layout.__index = Layout
@ -113,21 +115,6 @@ function Layout:layoutWidgets()
self.h = math.max(rh, 0)
end
function Layout:onPointerInput(px,py, clicked, down)
local stack = self.stack
-- Propagate pointer event from topmost widget to bottom
for i = #stack,1,-1 do
local widget = stack[i]
local x,y,w,h = widget.x,widget.y,widget.w,widget.h
if pointinrect(px,py, x,y,w,h) then
widget:onPointerInput(px,py, clicked, down)
break
end
end
end
-- Find layout's child containing the provided widget.
local function childof(layout, widget)
local parent = widget.parent
@ -137,98 +124,27 @@ local function childof(layout, widget)
end
return widget
end
local function findfirst(widget)
while isinstance(widget, Layout) do
-- Find first element accepting focus
for i = 1,#widget do
if not widget[i].nofocus then
widget = widget[i]
break
end
local function scanforward(layout, from)
from = from or 1
for i = from,#layout do
local w = layout[i]
if not w.nofocus then
return isinstance(w, Layout) and scanforward(w) or w
end
end
return widget
end
local function findnext(layout, widget)
local child = childof(layout, widget)
local function scanbackwards(layout, from)
from = from or #layout
for i,w in ipairs(layout) do
if w == child then
-- Search to the right, wraparound to the left
for j = i+1,#layout do
if not layout[j].nofocus then
return findfirst(layout[j])
end
end
for j = 1,i-1 do
if not layout[j].nofocus then
return findfirst(layout[j])
end
end
for i = from,1,-1 do
local w = layout[i]
if not w.nofocus then
return isinstance(w, Layout) and scanforward(w) or w
end
end
return widget
end
local function findprev(layout, widget)
local child = childof(layout, widget)
for i,w in ipairs(layout) do
if w == child then
-- Search to the left, wraparound to the right
for j = i-1,1,-1 do
if not layout[j].nofocus then
return findfirst(layout[j])
end
end
for j = #layout,i+1,-1 do
if not layout[j].nofocus then
return findfirst(layout[j])
end
end
end
end
return widget
end
function Layout:firstFocusableWidget()
return findfirst(self)
end
function Layout:nextFocusableWidget()
return findnext(self, self.ui.focused)
end
function Layout:previousFocusableWidget()
return findprev(self, self.ui.focused)
end
function Layout:onActionInput(action)
local handled = false
if action[self.next] then
local n = self:nextFocusableWidget()
n:grabFocus()
handled = true
end
if action[self.prev] then
local p = self:previousFocusableWidget()
p:grabFocus()
handled = true
end
return handled
end
function Layout:update(dt)
for _,widget in ipairs(self.stack) do
widget:update(dt)
end
end
function Layout:draw()
-- Draw all children according to their order (topmost last)
for _,widget in ipairs(self.stack) do
widget:draw()
end
end
function Layout.new(args)
@ -245,7 +161,70 @@ function Layout.new(args)
break
end
end
return self
end
--- Find first widget in layout accepting focus.
function Layout:first()
return scanforward(self)
end
--- Find last widget in layout accepting focus.
function Layout:last()
return scanbackwards(self)
end
--- Find next focusable widget after the provided one.
function Layout:after(widget)
widget = childof(self, widget)
for i = 1,#self do
if self[i] == widget then
-- Search to the right/down
return scanforward(self, i+1)
end
end
end
--- Find previous focusable widget before the provided one.
function Layout:before(widget)
widget = childof(self, widget)
for i = 1,#self do
if self[i] == widget then
-- Search to the left/up
return scanbackwards(self, i-1)
end
end
end
function Layout:onPointerInput(px,py, clicked, down)
local stack = self.stack
-- Propagate pointer event from topmost widget to bottom
for i = #stack,1,-1 do
local widget = stack[i]
local x,y,w,h = widget.x,widget.y,widget.w,widget.h
if pointinrect(px,py, x,y,w,h) then
widget:onPointerInput(px,py, clicked, down)
break
end
end
end
function Layout:update(dt)
for _,widget in ipairs(self.stack) do
widget:update(dt)
end
end
function Layout:draw()
-- Draw all children according to their order (topmost last)
for _,widget in ipairs(self.stack) do
widget:draw()
end
end
return Layout