178 lines
3.9 KiB
C
178 lines
3.9 KiB
C
// SPDX-License-Identifier: LGPL-3.0-or-later
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/**
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* \file bgp/bytebuf.c
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*
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* Trivial BGP memory allocator for basic BGP workloads.
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*
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* \copyright The DoubleFourteen Code Forge (C) All Rights Reserved
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* \author Lorenzo Cogotti
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*/
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#include "bgp/bytebuf.h"
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#include <assert.h>
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#include <stdlib.h>
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#include <string.h>
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STATIC_ASSERT(BGP_MEMBUF_ALIGN >= 4, "bytebuf.c assumes Uint32 header");
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#define USEDBIT BIT(0)
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#define MAXBUFCHUNKSIZ 0xffffffffuLL
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#define BLKSIZ(ptr) ((*(Uint32 *) (ptr)) & ~USEDBIT)
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#define ISUSED(ptr) (((*(Uint32 *) (ptr)) & USEDBIT) != 0)
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#define SETUSED(ptr) ((void) ((*(Uint32 *) (ptr)) |= USEDBIT))
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#define CLRUSED(ptr) ((void) ((*(Uint32 *) (ptr)) &= ~USEDBIT))
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static Boolean Mem_IsInBuffer(Bgpbytebuf *buf, void *ptr)
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{
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return (Uint8 *) ptr >= buf->base &&
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(Uint8 *) ptr < buf->base + buf->size;
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}
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static Uint8 *Mem_FindPrevChunk(Bgpbytebuf *buf, void *chunk)
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{
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assert(Mem_IsInBuffer(buf, chunk));
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Uint8 *p = buf->base;
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while (p < (Uint8 *) chunk) {
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size_t siz = BLKSIZ(p);
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if (p + siz == (Uint8 *) chunk)
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return p;
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p += siz;
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}
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return NULL;
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}
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static void Mem_BgpFree(void *allocator, void *ptr)
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{
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Bgpbytebuf *buf = (Bgpbytebuf *) allocator;
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// Regular free() for out of buffer allocations
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if (!Mem_IsInBuffer(buf, ptr)) {
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free(ptr);
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return;
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}
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// Get pointer to chunk
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Uint8 *p = (Uint8 *) ptr - 4;
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assert(ISUSED(p));
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// Get buffer limit
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Uint8 *lim = buf->base + buf->pos;
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Uint32 siz = BLKSIZ(p);
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CLRUSED(p); // toggle off USEDBIT
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// Find successor if any
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Uint8 *next = p + siz;
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if (next < lim && !ISUSED(next)) {
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// Merge forward
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siz += BLKSIZ(next);
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*(Uint32 *) p = siz;
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}
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// Find predecessor, if any
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Uint8 *prev = Mem_FindPrevChunk(buf, p);
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if (prev && !ISUSED(prev)) {
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// Merge backwards
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siz += BLKSIZ(prev);
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p = prev;
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*(Uint32 *) p = siz;
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}
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// Move position backwards when freeing last block
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if (p + siz == lim)
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buf->pos -= siz;
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}
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static void *Mem_BgpDoRealloc(Bgpbytebuf *buf, void *oldp, size_t nbytes)
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{
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// Use plain realloc() if we're not managing a buffered pointer
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if (!Mem_IsInBuffer(buf, oldp))
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return realloc(oldp, nbytes);
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assert(IS_PTR_ALIGNED(oldp, BGP_MEMBUF_ALIGN));
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Uint8 *ptr = (Uint8 *) oldp - 4;
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assert(ISUSED(ptr));
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Uint32 oldSiz = BLKSIZ(ptr);
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assert(buf->pos >= oldSiz);
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size_t siz = 4 + ALIGN(nbytes, BGP_MEMBUF_ALIGN);
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if (oldSiz >= siz) {
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// Shrink operation, free up the trailing part if we're the last chunk
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if (ptr + oldSiz == buf->base + buf->pos) {
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*(Uint32 *) ptr = siz | USEDBIT;
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buf->pos -= (oldSiz - siz);
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}
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return oldp;
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}
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// May only grow a chunk if this is the last one and we don't overflow
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if (ptr + oldSiz != buf->base + buf->pos)
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return NULL;
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size_t newPos = buf->pos + (siz - oldSiz);
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if (newPos > buf->size)
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return NULL;
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// Ok to grow the chunk
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*(Uint32 *) ptr = siz | USEDBIT;
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buf->pos = newPos;
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return oldp;
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}
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static void *Mem_BgpDoAlloc(Bgpbytebuf *buf, size_t nbytes)
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{
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// Use plain malloc() for large allocations or when out of buffer space
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size_t siz = 4 + ALIGN(nbytes, BGP_MEMBUF_ALIGN);
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if (buf->pos + siz > buf->size || siz > MAXBUFCHUNKSIZ)
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return malloc(nbytes);
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// Return the next chunk available
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Uint32 *ptr = (Uint32 *) (buf->base + buf->pos);
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buf->pos += siz;
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assert((siz & USEDBIT) == 0);
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*ptr++ = siz | USEDBIT;
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return ptr;
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}
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static void *Mem_BgpAlloc(void *allocator, size_t nbytes, void *oldp)
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{
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Bgpbytebuf *buf = (Bgpbytebuf *) allocator;
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// Handle common allocations with no `oldp`
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if (!oldp)
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return Mem_BgpDoAlloc(buf, nbytes);
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// Attempt memory reuse
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void *ptr = Mem_BgpDoRealloc(buf, oldp, nbytes);
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if (ptr)
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return ptr;
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// Fallback to simple allocation+memcpy()
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ptr = Mem_BgpDoAlloc(buf, nbytes);
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if (ptr) {
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memcpy(ptr, oldp, nbytes);
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Mem_BgpFree(buf, oldp);
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}
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return ptr;
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}
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static const MemOps mem_bgpBufTable = {
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Mem_BgpAlloc,
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Mem_BgpFree
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};
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const MemOps *const Mem_BgpBufOps = &mem_bgpBufTable;
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