[vec] Add 2D cross product
Add 2D cross product (returns a scalar value). For consistency with the rest of the API, the 3D cross product has been renamed to cross3().
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vec.lua
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vec.lua
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@ -26,8 +26,13 @@ function vec.dot3(x1,y1,z1, x2,y2,z2)
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return x1*x2 + y1*y2 + z1*z2
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return x1*x2 + y1*y2 + z1*z2
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end
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end
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--- Vector cross product.
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--- Vector cross product in 2D, returning a scalar.
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function vec.cross(x1,y1,z1, x2,y2,z2)
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function vec.cross(x1,y1, x2,y2)
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return x1*y2 - y1*x2
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end
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--- Vector cross product in 3D, returning a vector.
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function vec.cross3(x1,y1,z1, x2,y2,z2)
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return y1*z2 - z1*y2,
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return y1*z2 - z1*y2,
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z1*x2 - x1*z2,
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z1*x2 - x1*z2,
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x1*y2 - y1*x2
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x1*y2 - y1*x2
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